"Tao Nightclub" is a personal experimental project. This was my first time trying to create an interior that contained Volumetric lighting and fog. It was directly inspired by "Tao" a nightclub in Chicago.
I 3D modeled, textured and lit the scene in Cinema 4D, using octane shaders that I built within Cinema.
I used the Cinema 4D volumetric fog to interact with the lights I placed within the scene.
Finally, it was all lit and rendered using the Octane render engine and brought into Photoshop for some color correction.